How I Made Space Miner
A six-minute walkthrough of building the mining game, from the first broken prototype to the finished version.
Watch it
What was hard, what I learned
Recording myself explain the code showed me which parts I didn't actually understand. I had to re-record the section on collision twice because I kept saying 'it just works'. Now I try to explain a feature out loud before I call it finished.
- Screen recording with OBSEdited in DaVinci Resolve
- devloggame-design